๐Ÿ…Opportunity

Thanks to the continued success of other titles, blockchain-based games experienced sharp growth in 2021, with revenues now measured in the billions rather than millions.

Industry observers predict that gaming could represent the means by which cryptocurrency adoption is accelerated in the population at large.

The market is still a fraction of the $336bn global gaming market, however, and while gamers are more likely to own cryptocurrencies compared to non-gamers, this is the reason the industry is still open for new projects.

No one has yet to claim the title as the flagship PLE (Play, Learn and Earn) game because no one has been able to bridge the gap between traditional and blockchain based gaming.

The Opportunity Statistics

The total market for the Metaverse is predicted to be between $8 Trillion - $13 Trillion Dollars by 2030, with total users numbering around five billion. (Citi GPS, 2022)

Thee e-learning industry alone is expected to be a $457.8 Billion Dollars market by 2026. (Forbes, 2022)

87% of Gen Z respondents in a survey said they were engaged in gaming. (McKinsey & Company, 2022)

Corporations, VC, and PE have already invested more than $120 Billion Dollars in the metaverse in the first five months of 2022, more than double the $57 billion Dollars invested in all of 2021 (McKinsey & Company, 2022)

1 in every 3 people is a gamer, with a reported $3.24 Billion gamers globally and rising. (Statista, 2021)

PWC UK are already using a Metaverse platform to interview job candidates and offer them the ability to meet PWC colleagues. To date they have welcomed over 17,000 students to PWCโ€™s Virtual Park.

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